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Jan 11, 2023
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Roger’s Bacon's avatar

poetic - well said

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Billy Trout's avatar

“But there is still some part of me that just revolts at any glorification or emphasis of “progress””

We tried that with mixed results when the western world was dominated by modernism ie. progress at any cost.

We got a lot out of it especially 1800 onwards, but we also got some of the most horrific things humanity has done.

To me, progress and personal progress is like driving a car. Proceed fast when it’s safe to, and go slow when you have to. Either way you’ll find yourself at your destination.

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Roger’s Bacon's avatar

Yup. I favor a more scenic drive that meanders through cultural space vs. rushing to...wherever the fuck we are supposed to be going.

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Raine's avatar

I think just from a purely logical stand point, there are two ways to look at "progress". One is synonymous with "change", i.e. any collection of achievements and destruction we humans have ever done, which trivially means we have definitely made progress almost everywhere. The other is in opposition to "regression", but this means for any type of thing on which we evaluate progress, the type must be well-ordered. This kind of progress can be well evaluated in our ability to achieve material goods or lengthen our lifespan or predict physical systems with precision, but humanity as a whole lacks a precise consensus of what a reasonable ordering or "good" should be, because we don't understand ourselves — and it might well be impossible for any positive-sized group of human being individuals to alone understand themselves as a group reasonably well, but we don't know, so we're still going to try. Evaluating overall progress by cultural heritage is a work-around of the actual problem that sounds suspiciously close to using years-of-existence as benchmark.

The thing Jezos said was kinda BS though. Simulating Minecraft in Minecraft is definitely one way to play the game, but still there lacks a good ordering between all self-assigned game objectives to make this particular one the ultimatum.

Speaking of games… personally I don't think "progress" is a secular messianic zeal; it's just one of the many ways, one that feels natural, by which we play the Game — which may not have a win, and maybe, maybe we always lose no matter what we do. I don't know about you, but I'm just here to have fun, part of which is to see how far I can push myself under some very arbitrary definition of distance.

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Roger’s Bacon's avatar

sure, sounds reasonable. I would argue that we should be aiming for something like "richness" (complexity + diversity) - maybe some version of Kolmogorov complexity? So yes we need to keep the party going but there are also richer or less rich cultural trajectories. If people want to live a god-like existence that's cool but I'd prefer a future where people can do that but also run around in the woods and live off the land.

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Raine's avatar

Kolmogorov complexity would be such an interesting benchmark to use in this case. I mean, it feels right when you think about diversity and such, but at the same time it's not computable, and at the same time it encourages overcomplicating the human society as a dynamic system. I'm not sure where I stand on using it specifically, but I do like the idea of "richness" — maybe just not, say, legal-system "richness".

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Roger’s Bacon's avatar

Yeah interesting to think about it but I'm not sure how you would compute it any non-trivial way. I have had one thought along these lines though, might type it up soon...

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Aaron Gowen's avatar

It should be noted that “trousered ape” is a borrowing from (and allusion to) C.S. Lewis’s *Abolition of Man*

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Roger’s Bacon's avatar

Oh good catch, I had a feeling that it came from somewhere else...

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